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Metal Sails

In Atomhawk I had the chance to train in Unreal 5, and the result is this series of artworks.
I had a lot of fun in building the sci fi structures in Blender and exported in Unreal constructing the whole scene in it.
while starting with some initial sketches to define the design and the world I then jumped into 3D.
I admit Unreal wasn't easy and still now I know I have a lot of things I still need to learn but after the initial struggle that render engine is surely powerful!
Enjoyed tweaking the lights, fog, postprocess and camera settings to came up with different moods that I then finished quickly in photoshop.
Hope you enjoy! :D